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C# GRAPPLING PROTOTYPE
ROLES
Technical Designer
Gameplay Designer
3 Days
TIME
2 (1 Level Designer)
TEAM SIZE


This was a quick prototype we made in the level design course at Futuregames. Where we had to prototype another teams level map and mechanics
I handled all c# coding in this prototype. Which includes; grappling gun, turret like enemy a projectile and more.
I wanted the gamplay to feel over the top but easy to control.
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