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C# GRAPPLING PROTOTYPE

ROLES

Technical Designer

Gameplay Designer

3 Days

TIME

2 (1 Level Designer)

TEAM SIZE
Official_unity_logo.png

This was a quick prototype we made in the level design course at Futuregames. Where we had to prototype another teams level map and mechanics

I handled all c# coding in this prototype. Which includes; grappling gun, turret like enemy a projectile and more. 

I wanted the gamplay to feel over the top but easy to control.

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